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@skeldjs/hindenburg
@skeldjs/hindenburg
RoomEvent
Interface RoomEvent<RoomType>
Type Parameters
RoomType
extends
Hostable
=
Hostable
Hierarchy
RoomEvent
Implemented by
ComponentDespawnEvent
ComponentSpawnEvent
DeconDoorsCloseEvent
DeconDoorsOpenEvent
DeconEnterEvent
DeconExitEvent
DoorsDoorCloseEvent
DoorsDoorOpenEvent
ElectricalSwitchFlipEvent
GameDataAddPlayerEvent
GameDataRemovePlayerEvent
GameDataSetTasksEvent
HeliSabotageConsoleCloseEvent
HeliSabotageConsoleCompleteEvent
HeliSabotageConsoleOpenEvent
HeliSabotageConsolesResetEvent
HqHudConsoleCloseEvent
HqHudConsoleCompleteEvent
HqHudConsoleOpenEvent
HqHudConsolesResetEvent
MedScanJoinQueueEvent
MedScanLeaveQueueEvent
MeetingHudClearVoteEvent
MeetingHudCloseEvent
MeetingHudVoteCastEvent
MeetingHudVotingCompleteEvent
MovingPlatformPlayerUpdateEvent
O2ConsolesClearEvent
O2ConsolesCompleteEvent
PlayerCheckColorEvent
PlayerCheckMurderEvent
PlayerCheckNameEvent
PlayerCheckProtectEvent
PlayerClimbLadderEvent
PlayerCompleteTaskEvent
PlayerDieEvent
PlayerEnterVentEvent
PlayerExitVentEvent
PlayerJoinEvent
PlayerLeaveEvent
PlayerMoveEvent
PlayerMurderEvent
PlayerProtectEvent
PlayerReadyEvent
PlayerRemoveProtectionEvent
PlayerReportDeadBodyEvent
PlayerRevertShapeshiftEvent
PlayerSceneChangeEvent
PlayerSendChatEvent
PlayerSendQuickChatEvent
PlayerSetColorEvent
PlayerSetHatEvent
PlayerSetHostEvent
PlayerSetNameEvent
PlayerSetNameplateEvent
PlayerSetPetEvent
PlayerSetRoleEvent
PlayerSetSkinEvent
PlayerSetStartCounterEvent
PlayerSetVisorEvent
PlayerShapeshiftEvent
PlayerSnapToEvent
PlayerSpawnEvent
PlayerStartMeetingEvent
PlayerSyncSettingsEvent
PlayerUseMovingPlatformEvent
ReactorConsoleAddEvent
ReactorConsoleRemoveEvent
ReactorConsolesResetEvent
RoomAssignRolesEvent
RoomFixedUpdateEvent
RoomSetPrivacyEvent
SecurityCameraJoinEvent
SecurityCameraLeaveEvent
SystemRepairEvent
SystemSabotageEvent
Index
Properties
room
Properties
room
room
:
RoomType
The room or client that the event came from.
Settings
Member Visibility
Inherited
External
Theme
OS
Light
Dark
Modules
@skeldjs/hindenburg
Getting
Started
Installation
Connecting to your server
Configuration
Environment
Variables
Logging
Config
Reactor
Support
Using
Hindenburg
Installing
Plugins
Server-
as-
a-
Host
Interactive CLI
Chat
Commands
Advanced
Usage
Unknown
Innernet
Objects
Message
Ordering
Contributing
Comparison with
Impostor
Plugins
Creating a
Plugin
Developing
Plugins
Publishing
Plugins
Compatible
Hindenburg API
Versions
Worker and
Room
Plugins
Load
Ordering
Dependencies
Configuration
Lifecycle
Methods
API
Event
Listeners
Chat
Commands
CLI
Commands
Event
Targets
End
Game
Intents
Server
Broadcast
Game
Codes
Advanced
Custom
Innernet
Objects
Handling
Custom RPCs
Custom
Protocol
Messages
Receiving
Protocol
Messages
Custom
Roles
Player
Perspectives
Reactor
Integration
Guides
How to create a custom role
How to display floating text
Topics
Object
Ownership
Guards
Room
Event
room
Generated using
TypeDoc
The room or client that the event came from.