Class PlayerCompleteTaskEvent<RoomType>

Emitted when a player completes one of their tasks.

Type Parameters

Hierarchy

  • BasicEvent
    • PlayerCompleteTaskEvent

Implements

Properties

eventName: "player.completetask"
eventName: "player.completetask"
message: undefined | CompleteTaskMessage

The message that this event originated from.

player: PlayerData<RoomType>

The player that this event is for.

room: RoomType

The room or client that the event came from.

task: TaskState

The state of the task that the player completed.

Constructors

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