Emitted when a player readies up to start the game.
If a player fails to ready up within a specified time, they are kicked from the game.
Static
Readonly
The player that this event is for.
The room or client that the event came from.
Generated using TypeDoc
Emitted when a player readies up to start the game.
If a player fails to ready up within a specified time, they are kicked from the game.