Static
eventReadonly
messageThe message that this event originated from.
Readonly
newThe new value of the counter.
Readonly
oldThe old value of the counter.
Readonly
playerThe player that this event is for.
Readonly
roomThe room or client that the event came from.
The altered value of the counter that will be set instead, if changed,
The old value of the counter.
The new value of the counter.
Generated using TypeDoc
Emitted when a player (i.e. the host of the room) sets the starting counter located above the game code while in the lobby.