Class ReactorConsolesResetEvent<RoomType>

Emitted when the reactor consoles are reset, i.e. when reactor is fully repaired.

Type Parameters

Hierarchy

  • RevertableEvent
    • ReactorConsolesResetEvent

Implements

Properties

eventName: "reactor.consoles.reset"
eventName: "reactor.consoles.reset"
message: undefined | RepairSystemMessage

The message that this event originated from.

player: undefined | PlayerData<RoomType>

The player that reset the consoles (repaired reactor). Only available if the client is the host.

reactor: ReactorSystem<RoomType>

The reactor system that this event is for.

reverted: boolean
room: RoomType

The room or client that the event came from.

Constructors

Methods

  • Returns void

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