Static eventReadonly doorThe door that the player closed.
Readonly doorsystemThe door system that the door is in.
Readonly messageThe message that this event originated from.
Readonly playerThe player that closed the door. Only available if the client is the host.
Readonly roomThe room or client that the event came from.
The player that closed the door. Only available if the client is the host.
The door that the player closed.
Generated using TypeDoc
Emitted when a player closes a specific door.