Class SecurityCameraLeaveEvent<RoomType>

Emitted when a player stops watching security cameras.

Type Parameters

Hierarchy

  • RevertableEvent
    • SecurityCameraLeaveEvent

Implements

Properties

eventName: "security.cameras.leave"
eventName: "security.cameras.leave"
message: undefined | RepairSystemMessage

The message that this event originated from.

player: PlayerData<RoomType>

The player that came off of the security cameras.

reverted: boolean
room: RoomType

The room or client that the event came from.

security: SecurityCameraSystem<RoomType>

The security cameras that the event is for.

Constructors

Methods

  • Returns void

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