Class VoteBanSystem<RoomType>

Represents a room object for handling vote kicks.

See VoteBanSystemEvents for events to listen to.

Type Parameters

Hierarchy

Methods

  • Returns void

  • Parameters

    Returns void

  • Returns void

  • Parameters

    • delta: number

    Returns void

  • Returns void

  • Parameters

    Returns boolean

  • Add the vote of a player to vote for another player to be kicked.

    Example

    room.votebansystem.addVote(client.me, player);
    

    Parameters

    Returns void

  • Whether or not this object

    Returns boolean

  • Despawns the component from the room it belongs in.

    Returns void

  • Type Parameters

    • Event extends BasicEvent<Event>

    Parameters

    • event: Event

    Returns Promise<Event>

  • Type Parameters

    • Event extends BasicEvent<Event>

    Parameters

    • event: Event

    Returns Promise<Event>

  • Type Parameters

    • Event extends BasicEvent<Event>

    Parameters

    • event: Event

    Returns Event

  • Type Parameters

    • Event extends BasicEvent<Event> = BasicEvent

    Parameters

    • event: string

    Returns Listener<Event>[]

  • Type Parameters

    • EventName extends "component.spawn" | "component.despawn"

    Parameters

    Returns void

  • Type Parameters

    • K extends BasicEvent<K>

    Parameters

    • event: string
    • listener: Listener<K>

    Returns void

  • Type Parameters

    • EventName extends "component.spawn" | "component.despawn"

    Parameters

    Returns (() => void)

      • (): void
      • Returns void

  • Type Parameters

    • K extends BasicEvent<K>

    Parameters

    • event: string
    • listener: Listener<K>

    Returns (() => void)

      • (): void
      • Returns void

  • Type Parameters

    • EventName extends "component.spawn" | "component.despawn"

    Parameters

    Returns (() => void)

      • (): void
      • Returns void

  • Type Parameters

    • K extends BasicEvent<K>

    Parameters

    • event: string
    • listener: Listener<K>

    Returns (() => void)

      • (): void
      • Returns void

  • Returns void

  • Parameters

    • event: string

    Returns void

  • Spawn this component if does not exist in the room it belongs in.

    Returns void

  • Type Parameters

    • EventName extends "component.spawn" | "component.despawn"

    Parameters

    • event: EventName

    Returns Promise<VoteBanSystemEvents<Hostable<any>>[EventName]>

  • Parameters

    • event: string

    Returns Promise<BasicEvent>

  • Type Parameters

    • EventName extends "component.spawn" | "component.despawn"

    Parameters

    Returns Promise<VoteBanSystemEvents<Hostable<any>>[EventName]>

  • Type Parameters

    • K extends BasicEvent<K>

    Parameters

    • event: string
    • filter: ((ev: K) => boolean | Promise<boolean>)
        • (ev: K): boolean | Promise<boolean>
        • Parameters

          • ev: K

          Returns boolean | Promise<boolean>

    Returns Promise<BasicEvent>

Properties

components: Networkable<any, NetworkableEvents<Hostable<any>>, RoomType>[]
dirtyBit: number

The dirty state of this component.

flags: number

Flags for this object, see SpawnFlag.

netId: number

The net ID of this component.

ownerId: number

The ID of the owner of this component.

player?: PlayerData<RoomType>

The player that this component belongs to.

room: RoomType

The room that this component belongs to.

spawnType: SpawnType

The type of object that this component belongs to.

voted: Map<number, [undefined | PlayerData<RoomType>, undefined | PlayerData<RoomType>, undefined | PlayerData<RoomType>]>

The accumulated votes.

Constructors

Accessors

  • get owner(): RoomType
  • Returns RoomType

Generated using TypeDoc