Update the target of the moving platform.
The player to set.
The direction to move the moving platform in.
Optional
data: HazelReader | MovingPlatformSystemDataThe opposite side of the moving platform to move in.
Return the room that this system belongs to.
Whether or not this system is sabotaged.
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Represents a system for doors that must be manually opened.
See MovingPlatformSystemEvents for events to listen to.