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@skeldjs/hindenburg
@skeldjs/hindenburg
JoinedGameMessage
Class JoinedGameMessage
Hierarchy
BaseRootMessage
JoinedGameMessage
Index
Methods
Deserialize
Serialize
cancel
clone
Properties
message
Tag
message
Type
client
Id
code
host
Id
message
Tag
message
Type
other
Players
Accessors
canceled
Constructors
constructor
Methods
Static
Deserialize
Deserialize
(
reader
:
HazelReader
)
:
JoinedGameMessage
Parameters
reader:
HazelReader
Returns
JoinedGameMessage
Serialize
Serialize
(
writer
:
HazelWriter
)
:
void
Parameters
writer:
HazelWriter
Returns
void
cancel
cancel
(
)
:
void
Returns
void
clone
clone
(
)
:
JoinedGameMessage
Returns
JoinedGameMessage
Properties
Static
message
Tag
message
Tag
:
JoinedGame
Static
message
Type
message
Type
:
"root"
Readonly
client
Id
client
Id
:
number
Readonly
code
code
:
number
Readonly
host
Id
host
Id
:
number
message
Tag
message
Tag
:
JoinedGame
message
Type
message
Type
:
"root"
Readonly
other
Players
other
Players
:
PlayerJoinData
[]
Accessors
canceled
get
canceled
(
)
:
boolean
Returns
boolean
Constructors
constructor
new
Joined
Game
Message
(
code
:
string
|
number
, clientId
:
number
, hostId
:
number
, otherPlayers
:
PlayerJoinData
[]
)
:
JoinedGameMessage
Parameters
code:
string
|
number
clientId:
number
hostId:
number
otherPlayers:
PlayerJoinData
[]
Returns
JoinedGameMessage
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@skeldjs/hindenburg
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How to display floating text
Topics
Object
Ownership
Guards
Joined
Game
Message
Deserialize
message
Tag
message
Type
Serialize
cancel
canceled
client
Id
clone
code
constructor
host
Id
message
Tag
message
Type
other
Players
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