Methods
Static Deserialize
- Deserialize(reader: HazelReader): GameListing
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Serialize
- Serialize(writer: HazelWriter): void
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Returns void
clone
- clone(): GameListing
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Properties
Readonly age
age: number
Readonly gameCode
gameCode: number
Readonly hostName
hostName: string
Readonly ip
ip: string
Readonly map
Readonly maxPlayers
maxPlayers: number
Readonly numImpostors
numImpostors: number
Readonly numPlayers
numPlayers: number
Readonly platform
Readonly port
port: number
Constructors
constructor
- new GameListing(gameCode: string | number, ip: string, port: number, hostName: string, numPlayers: number, age: number, map: GameMap, numImpostors: number, maxPlayers: number, platform: PlatformSpecificData): GameListing
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Parameters
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gameCode: string | number
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ip: string
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port: number
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hostName: string
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numPlayers: number
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age: number
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numImpostors: number
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maxPlayers: number
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