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@skeldjs/hindenburg
@skeldjs/hindenburg
GameDataMessage
Class GameDataMessage
Hierarchy
BaseRootMessage
GameDataMessage
Index
Methods
Deserialize
Serialize
cancel
clone
Properties
message
Tag
message
Type
children
code
message
Tag
message
Type
Accessors
canceled
Constructors
constructor
Methods
Static
Deserialize
Deserialize
(
reader
:
HazelReader
, direction
:
MessageDirection
, decoder
:
PacketDecoder
<
any
>
)
:
GameDataMessage
Parameters
reader:
HazelReader
direction:
MessageDirection
decoder:
PacketDecoder
<
any
>
Returns
GameDataMessage
Serialize
Serialize
(
writer
:
HazelWriter
, direction
:
MessageDirection
, decoder
:
PacketDecoder
<
any
>
)
:
void
Parameters
writer:
HazelWriter
direction:
MessageDirection
decoder:
PacketDecoder
<
any
>
Returns
void
cancel
cancel
(
)
:
void
Returns
void
clone
clone
(
)
:
GameDataMessage
Returns
GameDataMessage
Properties
Static
message
Tag
message
Tag
:
GameData
Static
message
Type
message
Type
:
"root"
children
children
:
BaseGameDataMessage
[]
code
code
:
number
message
Tag
message
Tag
:
GameData
message
Type
message
Type
:
"root"
Accessors
canceled
get
canceled
(
)
:
boolean
Returns
boolean
Constructors
constructor
new
Game
Data
Message
(
code
:
string
|
number
, children
:
BaseGameDataMessage
[]
)
:
GameDataMessage
Parameters
code:
string
|
number
children:
BaseGameDataMessage
[]
Returns
GameDataMessage
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Modules
@skeldjs/hindenburg
Getting
Started
Installation
Connecting to your server
Configuration
Environment
Variables
Logging
Config
Reactor
Support
Using
Hindenburg
Installing
Plugins
Server-
as-
a-
Host
Interactive CLI
Chat
Commands
Advanced
Usage
Unknown
Innernet
Objects
Message
Ordering
Contributing
Comparison with
Impostor
Plugins
Creating a
Plugin
Developing
Plugins
Publishing
Plugins
Compatible
Hindenburg API
Versions
Worker and
Room
Plugins
Load
Ordering
Dependencies
Configuration
Lifecycle
Methods
API
Event
Listeners
Chat
Commands
CLI
Commands
Event
Targets
End
Game
Intents
Server
Broadcast
Game
Codes
Advanced
Custom
Innernet
Objects
Handling
Custom RPCs
Custom
Protocol
Messages
Receiving
Protocol
Messages
Custom
Roles
Player
Perspectives
Reactor
Integration
Guides
How to create a custom role
How to display floating text
Topics
Object
Ownership
Guards
Game
Data
Message
Deserialize
message
Tag
message
Type
Serialize
cancel
canceled
children
clone
code
constructor
message
Tag
message
Type
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